Carboncopies.org is a nonprofit organisation with a goal of advancing and creating Substrate-Independent Minds (SIM).
Through carboncopies.org, we reach out to the public (e.g. meetings,
Facebook group), to projects and experts, in order to introduce SIM, to
explain why we should accomplish SIM, to maintain development roadmaps,
as well as to facilitate research and development networks, secure
funding and the establishment of new projects to address the complete
mosaic of requirements.
Besides Whole Brain Emulation (WBE), they also look at Brain Computer
Interfaces (BCI) and Loosely-Coupled Off-Loading (LCOL). LCOL would be
re-creations dependent on sources such as self-report, life-logs, video
recordings, artificial intelligence that attempts to learn about an
individual, etc.
Information presented here is from the Carboncopies.org FAQ and website. There is article by Randal A. Koene, on Substrate Independent minds
What is Advancing Substrate-Independent Minds (ASIM)?
In the past the transferal of minds into computer-based systems has been
rather vaguely referred to as 'uploading'. However, those hoping to
advance this multidisciplinary field of research prefer to use the term
Advancing Substrate Independent Minds (ASIM), to emphasize a more
scientific, and less science fiction approach to creating emulations of
human brains in substrates other than the original biological substrate.
The term ASIM captures the fact that there are several ways in which
hardware and software may be used to run algorithms which mimic the
human brain, and that there are many different approaches that can be
used to realize this objective.
Once you implement the functions originally carried out in one substrate
in the computational hardware of another substrate you have achieved
substrate-independence for those functions.
ASIM depends on developments in many disciplines. From a technical
perspective, some of the foremost are neuroinformatics,
neuroprosthetics, artificial general intelligence, high-throughput
microscopy and brain-computer interfaces. Conceptually, there are also
strong associations with applied bioinformatics and life-extension
research.
The notion that the human mind is central to the experience of our
existence and the realization that the brain can be understood as a
biological machine have both been raised many times throughout the
history of science. Following the development of computers and serious
attempts to create mind-like function in artificial intelligence, there
are now multiple high-profile projects directly aimed at reimplementing
brain structure and functions of neurophysiology. To name the most
obvious current candidates: the Blue-Brain Project, and the DARPA
Synapse Project. Finally, converging developments in the areas of neural
interfacing, optogenetic techniques and high-throughput microscopy, we
arrive at the very real possibility to learn from and re-implement
structure and function of specific brain samples.
ASIM is a subset of AGI (artificial general intelligence). It is the technical approach to mind uploading.
Concrete Steps
The term “mind uploading” has been used to describe a transition from
the brain's implementation of mind functions to SIM. Ideally, we would
always re-compile functions of mind to make optimal use of a new target
substrate. But at present, we do not understand enough about the
hierarchy of interacting strategies employed at different cognitive
levels of the mind to carry out such optimization. We do understand a
great deal more about the principles of the fundamental biophysical
components from which functions of mind emerge.
In neuroscience, we have experience identifying mechanistic aspects of
neurophysiology, measuring functional responses and determining
modulating contributors. While we may not have a complete descriptive
catalog of all types of neurons, synaptic channels, and so forth, we do
know how to obtain that information in a specific case when we need it.
By analogy, it is as if we know how to read out the assembly language
instructions of a program from its executable file, even though we do
not have an adequate high level description to write an alternative
implementation of the same program.
This is why the vast majority of actual research and development towards
SIM is focused on the most conservative route, which we call whole
brain emulation (WBE). In whole brain emulation, we aim to replicate the
functions of neurophysiology and the structure of neuroanatomy that
determines the interactions of basic components. The same general
method, brain emulation at increasing resolution and scale, is adopted
by pioneers on the advanced frontiers of computational neuroscience and
neuroinformatics, frequently with previously unimaginable results.
We emphasize once more that the objective of Substrate-Independent Minds
may be achieved through a number of different ways. Carboncopies.org is
a-priori technology agnostic, and we have identified several
conceptually distinct approaches, although the following focuses on the
WBE approach.
Solution Projects
The four requirements for whole brain emulation are very concrete and
there are solutions that are feasible by applying the capabilities of
science and engineering today. Right now, several projects are in stages
of preparation or execution. (For details, see http://carboncopies.org
and my upcoming article on “Experimental Research in Whole Brain
Emulation” in the 2012 special issue of the International Journal of
Machine Consciousness.)
The obvious way to acquire a structural connectome is to look at the
spatial morphology of cells and fibers in the brain. Electron microscopy
provides the resolution that is needed. Automated sectioning and
imaging of a brain gives us the scope. Such volume microscopy is
actively developed by several groups (e.g. the ATLUM project at Harvard
University).
An entirely different solution to the acquisition of the structural
connectome is tagged connection inference. There, biological bar codes
(e.g., distinct artificial sequences of DNA or RNA) are used to mark
pre- and post-synaptic sites throughout the brain. The tags form
bidirectional pointers between neurons. After extracting tags at all
sites, the sets of pointers provide the structural connectome in terms
of synapses between neurons. This biological tool is being developed in
the laboratories of Dr. Anthony Zador and Dr. Ed Callaway.
To satisfy the resolution requirements of in-vivo functional
characterization of the elements of the connectome we look primarily to
the development of new tools that can take these measurements from
within. One strategy to manage scale and resolution is to establish a
hierarchy of interfaces, reminiscent of the de-multiplexing of signals.
Dr. Suzanne Gildert named this category the Demux-Tree approach. An
example was introduced by Dr. Rudolpho Llinas, where the edges between
nodes of the tree are formed by nanowires delivered through the
vasculature of the brain. Flexible nanowires with a diameter of 500
nanometers have been developed at the New York University School of
Medicine. Directing the wires into a Demux-Tree remains to be achieved,
and a large number of nanowires still displaces significant brain
volume.
Here too, there are projects aimed at developing biological tools. These
have the advantage that they readily operate at cellular and
sub-cellular resolutions, and can do so in vast numbers throughout the
neural tissue. A collaboration of laboratories at MIT, Harvard and
Northwestern University, with contributions by affiliates of Halcyon
Molecular, is preparing the development of such a tool, a Molecular
Ticker-Tape (Kording, K.P., PloS Computational Biology, 2011).
Functional events, such as the activation of voltage-dependent
receptors, will be recorded on biological media, such as DNA. The
recordings may then be retrieved from the cells in which they reside.
Explicitly designing processes and systems in biology, while avoiding
undesired interactions and downstream-effects is still difficult.
Finding the biophysical components for signal detection, achieving the
incorporation of those channels, and introducing reliable strategies for
molecular recording are exploratory and time-consumptive efforts.
Resolution and scale of these biological tools are extremely promising,
although an in-vivo method of read-out is a desirable addition.
If we combine the benefits of both approaches, then we operate at
sub-cellular scales, while recording in-vivo, retaining only the nodes
and not the physical edges of the Demux-Tree. An optimal implementation
of that approach was conceived several decades ago by Dr. Eric Drexler,
Dr. Ralph Merkle, Dr. Robert Freitas and others, in the form of
nanoscopic robots. Nanotechnology is in its early stages and we are not
even very good at building macroscopic robots. What we are good at is
developing and implementing integrated circuit technology. Shortly, we
will describe a project to develop such a solution, a
Micro-Neuro-Interface of sorts.
In the brain, the functions of mind are carried out by a highly parallel
network of mostly silent, low-power processors – the neurons. Emulation
of those functions will be more efficient on a similar computing
substrate. That is why the development of neuromorphic computing
platforms is of great interest. Examples are the hardware developed in
the DARPA SyNAPSE project, the vastly extensible microchip architectures
by Dr. Guy Paillet, and results of the European CAVIAR and FACETS
projects.
Putting together Whole Brain Emulation Tools
Clearly, there are beneficial ways to combine technologies developed in
different projects. For example, the application of protein-based or
microbial rhodopsin-based voltage indicators, as developed by the Cohen
lab can be a way for Micro-Neuro-Interfaces to optically register
voltage changes. Or, high resolution recordings on Molecular Ticker Tape
may be delivered in-vivo through agents.
To combine function and structure measurements, co-registration can be
achieved in a number of ways. We may use local agent-to-agent topologies
together with samples of morphological mapping carried out in-vivo by
agents. We may also leave the Micro-Neuro-Interfaces in place, then
carry out a volume microscopy in which the sectioned agents will show up
at their locations within the tissue.
All of these concrete projects that can solve the requirements for whole
brain emulation are based on the combination of present-day
technologies. We can plan phases of development and estimate resources.
Of course, there is more to achieving SIM than the emulation of mind
functions. A crucial matter is that the mind, as in its original
biological implementation, must have a full and rich experience within
its surroundings. This is called embodiment. In a sense, we extend
beyond our brains, beyond our bodies and into the universe that
communicates with us through sensation and interaction. Those input and
output transactions must also be provided, but that is a topic that goes
beyond the core steps to SIM that are presented here.
In past years, I [Randal Koene] have made it my responsibility to seek
out and bring together the pioneers, the investigators, and to identify
the technologies. With carboncopies.org,
I [Randal Koene] put together, maintain and update road maps for WBE and
SIM. An essential task has been to spot key pieces of the puzzle that
require urgent attention. Now, we are directly involved with and provide
objective oriented coordination and communication between projects,
insuring that results will meet the requirements and will come together
to achieve substrate-independent minds. That accomplishment will give
our species the adaptability to handle and the ability to benefit
directly from our technological advances, which we will need in order to
thrive through impending new challenges.
Article by Brain Wang for Next Big Future
January 11, 2013
January 8, 2013
Mind-Controlled Artificial Limbs Fusing Man and Machine Coming Next Year
A postdoctoral student has developed a technique for implanting thought-controlled robotic arms and their electrodes directly to the bones and nerves of amputees, a move which he is calling “the future of artificial limbs”. The first volunteers will receive their new limbs early in 2013.
“The benefits have no precedent,” Max Ortiz Catalan, who carries out research in biomedicine and artificial intelligence at the Chalmers University of Technology in Sweden, told Wired.co.uk. “They will be able to simultaneously control several joints and motions, as well as to receive direct neural feedback on their actions. These features are today not available for patients outside research labs. Our aim is to change that.”
Ordinary myoelectric prostheses work by placing electrodes over the skin to pick up nerve signals that would ordinarily be sent by the brain to the limb. An algorithm then translates these signals, and sends instructions to motors within the electronic limb. Since the electrodes are applied to the skin surface, however, they will undoubtedly encounter countless issues in maintaining the fluid transferal of information back and forth between the brain and the limb. By implanting those electrodes directly to the patient’s nerves, Catalan is hoping to get one step closer than anyone else to replicating natural movement.
“Our technology helps amputees to control an artificial limb, in much the same way as their own biological hand or arm, via the person’s own nerves and remaining muscles,” he said.
Using the Osseointegrated Prosthesis for the Rehabilitation of Amputees (OPRA) method developed by Rickard Brånemark at Sahlgrenska University Hospital in Gothenburg, Catalan and his team plan to forgo traditional sockets in place of bone-anchored prostheses attached via titanium screws. It was a method inspired by Brånemark’s father, who was the first to discover that titanium can fuse with bone tissue.
“The operation will consist of placing neural and muscular electrodes on the patient’s stumps, as well as placing the bidirectional interfaces into the human body.”
A titanium implant acts as the bidirectional interface, transmitting signals from the electrodes, placed on nerves and muscles, to the limb. It is a truer replication of how the arm was designed to work, with information from existing nerves being transferred to the limb and to the implant, where algorithms can translate thought-controlled instructions into movement. It is, Catalan told Wired.co.uk, a “closed loop control” that moves us “one step further to providing natural control of the artificial limb”. Add to this the fact that every finger is motorised and can be individually controlled, and Catalan’s bold statement might just be accurate.
The first surgeries, due to be carried out by Brånemark in January or February 2013, will all be on patients that had limbs amputated several years prior. Asked whether or not this will make success harder, Catalan said it was one question they are looking to answer.
“The possibilities are higher in recent amputation. Our first patients however, have been amputated for several years. This project aims to answer several very interesting scientific questions in neurorehabilitation.”
In preparation, for both the amputees’ learning and the algorithm’s, Catalan has been training his subjects in the lab using virtual reality simulations. “It provides real-time feedback to the patients on their performance executing different motions. It is definitely very important for them to re-learn some motions, and for us to quantitatively qualify our algorithms’ performance.”
The work echoes that of the Centre for Bionic Medicine in Chicago. In October Zac Vawter highlighted the centre’s work by climbing 103 flights of stairs using his bionic leg, attached following an amputation technique called targeted muscle reinnervation (TMR). This involves transferring amputated nerves to remaining muscle and skin so that they can provide additional signals the limb’s inbuilt microprocessor can process — it dramatically improves the reactivity of a robotic prosthetic. Catalan is in touch with the Centre and plans to collaborate and combine the two technologies to help create an “osseointegrated human-machine gateway”.
“We definitely see the combination of these technologies as the future of artificial limbs,” he told Wired.co.uk.
“They have done excellent work, a lot of very useful scientific research has come from Todd Kuiken’sgroup. We have complementing technologies, while targeted muscle TMR is useful to provide additional control signals in the muscles, it still needs surface electrodes.”
Ultimately, Catalan hopes the surgical trials will prove the potential for dramatic progress in prosthetics and secure the university more funding to take that progress from a clinical setting, to a real world one on a far larger scale.
“This technology can then become a reality for lots of people. We want to leave the lab and become part of the patients’ everyday life. If the first operations this winter are successful, we will be the first research group in the world to make ‘thought-controlled prostheses’ a reality for patients to use in their daily activities, and not only inside research labs.”
Source Wired Magazine
January 2, 2013
Top 10 Non-Fiction Transhuman Books
1)Robot: Mere Machine to Transcendent Mind
10 reviews on Amazon gave it a 3.6 of 5 stars
You can get "Robot: Mere Machine to Transcendent Mind
2)The Age of Spiritual Machines: When Computers Exceed Human Intelligence
156 reviews on Amazon gave it 4 of 5 stars
Buy "The Age of Spiritual Machines" at Amazon
3)Ending Aging: The Rejuvenation Breakthroughs That Could Reverse Human Aging in Our Lifetime
41 reviews on Amazon gave it a 4.3 of 5 stars
Ending Aging: The Rejuvenation Breakthroughs That Could Reverse Human Aging in Our Lifetime
5 reviews on Amazon gave it a 4.6 of 5 stars
You can get "Mind Children: The Future of Robot and Human Intelligence" at Amazon now
future. In his classic The Age of Spiritual Machines, he argued that computers would soon rival the full range of human intelligence at its best. Now he examines the next step in this inexorable evolutionary process: the union of human and machine, in which the knowledge and skills embedded in our brains will be combined with the vastly greater capacity, speed, and knowledge-sharing ability of our creations.
5 reviews on amazon gave it a 4.2 of 5 stars
You can get "The Singularity Is Near: When Humans Transcend Biology" at Amazon now
2 reviews on Amazon gave it 5 of 5 stars
Buy " 100 Plus" at Amazon now
Buy "Beyond Human: Living with Robots and Cyborgs" at Amazon now
Taking us behind the scenes with today's foremost researchers and pioneers, Garreau reveals that the super powers of our comic-book heroes already exist, or are in development in hospitals, labs, and research facilities around the country -- from the revved up reflexes and speed of Spider-Man and Superman, to the enhanced mental acuity and memory capabilities of an advanced species.
Over the next fifteen years, Garreau makes clear, these enhancements will become part of our everyday lives. Where will they lead us? To heaven–where technology’s promise to make us smarter, vanquish illness and extend our lives is the answer to our prayers? Or will they lead us, as some argue, to hell — where unrestrained technology brings about the ultimate destruction of our entire species? With the help and insights of the gifted thinkers and scientists who are making what has previously been thought of as science fiction a reality, Garreau explores how these developments, in our lifetime, will affect everything from the way we date to the way we work, from how we think and act to how we fall in love. It is a book about what our world is becoming today, not fifty years out. As Garreau cautions, it is only by anticipating the future that we can hope to shape it.
Get it at Amazon now Radical Evolution: The Promise and Peril of Enhancing Our Minds, Our Bodies -- and What It Means to Be Human
9)How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics
In this age of DNA computers and artificial intelligence, information is becoming disembodied even as the "bodies" that once carried it vanish into virtuality. While some marvel at these changes, envisioning consciousness downloaded into a computer or humans "beamed" Star Trek-style, others view them with horror, seeing monsters brooding in the machines. In How We Became Posthuman, N. Katherine Hayles separates hype from fact, investigating the fate of embodiment in an information age.
Ranging widely across the history of technology, cultural studies, and literary criticism, Hayles shows what had to be erased, forgotten, and elided to conceive of information as a disembodied entity. Thus she moves from the post-World War II Macy Conferences on cybernetics to the 1952 novel Limbo by cybernetics aficionado Bernard Wolfe; from the concept of self-making to Philip K. Dick's literary explorations of hallucination and reality; and from artificial life to postmodern novels exploring the implications of seeing humans as cybernetic systems.
Although becoming posthuman can be nightmarish, Hayles shows how it can also be liberating. From the birth of cybernetics to artificial life, How We Became Posthuman provides an indispensable account of how we arrived in our virtual age, and of where we might go from here.
Get How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics
10)Our Posthuman Future: Consequences of the Biotechnology Revolution
This post by J5un for Emerging Tech Trends for Transhumanism
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